3D — Sphere, Cube, Cylinder, Torus, Surface3D, ThreeDAxes with orbit controls
SSH public key injection (root + pixel user)
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Our playfield is (up to) 80x35, and almost every line of it changes on every frame. That means we could send 80*35*10 = 28000 bytes a second just for the characters on screen. And that’s before accounting for things like colors or SSH overhead!
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